HBB updated to v0.2.3

September 28th, 2008

29 September 2008 (v0.2.3)

  • Rebuilt with latest libfat CVS to fix delete corruption bug (thanks joedj)
  • Added Popular category
  • Updated HBB about information

A quick update for the Homebrew Browser, one to fix the delete corruption bug and to add a Popular category which lists the applications by popularity. I haven’t gotten around to adding the update all button or the installed applications button, but they will be there on the next update.

Download HBB v0.2.3 or run HBB on your Wii to update

HBB Updated Applications

September 26th, 2008

The following applications have been added/updated:

  • GeckoOS updated to v1.07b
  • Snes9xGX v005
  • Wiibreaker v0.1
  • WiiDoom updated to v0.3

HBB Updated Applications

September 21st, 2008

The following applications have been added/updated:

  • FCEU (tantric) updated to v2.0.2
  • ftpii updated to v0.0.14
  • GeckoOS updated to v1.07a
  • Gnuboy GX updated to v2008.09.17
  • Gravity updated to v1.1
  • Map Maker v1.0
  • Pacman (emulator) v1.0
  • Visual Boy Advance updated to v1.0.1

HBB Updated Applications

September 15th, 2008

The following applications have been added/updated:

  • Wii Breakout v0.01
  • GeckoOS updated to v1.06f
  • FCEU (tantric) updated to v2.0.1
  • Gravity v1.0
  • WiiDoom updated to v0.2
  • WiiEngine v1.4

Tutorial 6: Button detection

September 14th, 2008

In this Wii programming tutorial we will cover displaying an image as the mouse cursor and how to detect button clicking. You can grab the PDF of this tutorial here: codemii-tutorial-6.

Firstly download this tutorial6-image which will contain the required files to get us started. This zip file also contains the JPEG code required to display images which you should have learnt about in the last tutorial. Extract this zip file in C:\devkitPro\examples\gamecube and open up tutorial6.pnproj.

As you should recall, we displayed a cursor which we could control on the gamecube by using the following code:
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HBB Updated Applications

September 7th, 2008

The following applications have been added/updated:

  • BuscaWiinas v0.1
  • Hugo-wii updated to v2008.08.27
  • Jumpnbump v0.2
  • SpaceShooter updated to v0.3

Tutorial 5: JPEG images

September 7th, 2008

This fifth Wii programming tutorial will cover how to display JPEG images. As usual, I’m assuming you’ve read all the other tutorials. You can grab the PDF of this tutorial here: codemii-tutorial-5

Firstly download this tutorial5-blank which will contain the required files to get us started. Extract this zip file in C:\devkitPro\examples\gamecube. Open up tutorial5.pnproj and then click on main.c to show the source code.

Included in the download are two files, one called picture.s and a JPEG picture. The picture.s file defines all our variables for the picture and the link to the picture itself. If you open the image file “about.jpg” you’ll see the image with a black background. It’s important to remember that JPEGs aren’t transparent like PNGs are.
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HBB updated to v0.2.2

September 6th, 2008

6 September 2008 (v0.2.2)

  • Now downloads images in real time, no more having to wait for HBB to load all the images
  • Fixed IR cursor, no more IR cursor correction is required (thanks Wil)
  • Deleting applications now deletes all files from the directories created (emulator roms/saves directories aren’t deleted)
  • Dpad left and right now controls the categories
  • Updated HBB about image to include information about wii message notifications for HBB

Download HBB v0.2.2 or run HBB on your Wii to update

This update should make loading the Homebrew Browser a better experience as you’ll no longer have to wait for it to download all the images when first run. The IR cursor being fixed should also make things a bit better as well.

The fix for the IR cursor was quite simple. I was using ir.sx and sy before as I thought that it would have been better as these co-ordinates are smoothed but it turns out that using ir.x and y work just as well and I believe have fixed the IR cursor correction problem.

HBB Updated Applications

September 3rd, 2008

The following applications have been added/updated:

  • FCEU (tantric) v2008.09.01
  • GCBooter v1.0
  • GeckoOS updated to v1.06f
  • Gnuboy GX updated to v2008.08.26
  • MadQuiz updated to v0.03
  • MahJongg Wii updated to v0.4
  • Metronome v1.0
  • ScummVM updated to v0.12
  • WiiPhysics updated to v2.2

Tutorial 4: Cursors

August 31st, 2008

In this fourth Wii programming tutorial, I will cover displaying a cursor by drawing a small square, movement of the cursor and then using the Wii IR to move the cursor. Before reading this tutorial I’m assuming you have picked up a few things and therefore I won’t be re-explaining the common code in the zip file or initial steps in detail. You can grab the PDF of this tutorial here: codemii-tutorial-4

Firstly download this tutorial4-blank which will contain the required files to get us started. Extract this zip file in C:\devkitPro\examples\gamecube. Open up tutorial4.pnproj and then click on main.c to show the source code.

From tutorial 3, we know how to incorporate the controller in our source code, so now all we need to use a cursor in our application, is to draw one. The source code below is our drawing functions. I’m not sure whose code it but thanks to the person whom made it.
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